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Melody Mayhem
Project type
Game Design, Packaging
Industry
Music, Education
Style
Playful & Fun
Melody Mayhem is a music learning card game designed to teach intermediate piano players how to read and count time signatures. My role involved conceptualizing the game mechanics and logistics, as well as designing the visual elements of the game.
The Goal:
Develop an engaging and educational game that helps players build confidence in counting music while having fun.




















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