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Melody Mayhem

Project type

Game Design, Packaging

Industry

Music, Education

Style

Playful & Fun

Melody Mayhem is a music learning card game designed to teach intermediate piano players how to read and count time signatures. My role involved conceptualizing the game mechanics and logistics, as well as designing the visual elements of the game.

The Goal:
Develop an engaging and educational game that helps players build confidence in counting music while having fun.

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